For this post, I’d like you to apply Schell’s Elemental Tetrad. So, like I’d asked you to do for Project 3, I want you to elaborate on how you would like to design a computer game of your choosing. Naturally, I want you to include the following:
- What is your theme?
- What aesthetics make sense for that theme?
- What mechanics make sense for that theme?
- What narrative makes sense for that theme?
- What technology do you think could help you accomplish the goals outlined above?
As a reminder, when assessing your work on this post, I'll be considering the following questions:
- Does this post contain at least 300-500 words?
- Does this post respond to all questions/elements of the prompt?
- Does this post bring in examples (from the writer’s own experiences, outside sources, and/or games)?
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